KatsBits Community

Game Editing => Video Channel => Topic started by: kat on July 01, 2010, 02:11:02 AM

Title: Convert brushwork into an ASE model using Q3map2Toolz
Post by: kat on July 01, 2010, 02:11:02 AM

Convert brush-based models to ASE models (http://www.katsbits.com/tutorials/idtech/make-models-from-bsp-maps-or-brushes.php)

Using Q3map2Toolz to compile and then convert a *.map (small terrain section) into an *.ase format model. Same principle apply to any type of map of brushwork section/collection of brushes. Written tutorial on converting brushwork to models (http://www.katsbits.com/tutorials/idtech/make-megatexture-terrain-models-from-brushwork.php#principles.).