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Game Editing => IMVU Creator Community => Topic started by: VibeSenpai on August 12, 2019, 02:03:30 PM

Title: Custom avatar sitting pose floats above floor/furniture
Post by: VibeSenpai on August 12, 2019, 02:03:30 PM
In the Male03(poses).blend file all the bones were lockrot’d on frame 1 which is where I started my pose. The avi is floating in create mode.

Action Editor> http://prntscr.com/orgahd
(https://www.katsbits.com/smforum/index.php?action=dlattach;topic=1037.0;attach=305;image)

and Actions Tab> http://prntscr.com/orgcsu
(https://www.katsbits.com/smforum/index.php?action=dlattach;topic=1037.0;attach=307;image)

(In blender I'm using the Male03 (poses).blend file) and Blender 2.80 version. I’m not sure if I’m keyframing it right.

Please any suggestions would help. I would really like to make this sitting for the avi I’m creating.

[EDIT] included images and changed title so it makes a bit more sense, kat.
Title: Re: Custom avatar sitting pose floats above floor/furniture
Post by: kat on August 12, 2019, 03:35:11 PM
Hmm... not seeing anything untoward there. Is it just that particular pose or are all the ones you're using in the IMVU action doing that same thing? Can you post a screenshot of the pose in IMVU relative to a furniture item (for comparison).
Title: Re: Custom avatar sitting pose floats above floor/furniture
Post by: VibeSenpai on August 12, 2019, 05:29:46 PM
The standing works fine no problems it's just the sit that's acting weird. I've renamed the file many times and redid keyframes and still nothing. It's not a furniture but a male avatar derive from imvu (avatars section) https://www.imvu.com/shop/product.php?products_id=191 I used 0.01 when importing as well and 86 root from the drop down menu.

The pose in create mode: http://prntscr.com/orpj05 (I added the couch from my inventory to do sits)
(https://www.katsbits.com/smforum/index.php?action=dlattach;topic=1037.0;attach=309;image)
Title: Re: Custom avatar sitting pose floats above floor/furniture
Post by: kat on August 13, 2019, 03:46:05 AM
Can you post a screenshot looking at the Blender project from the side and showing the entire skeleton? Looking again at the Blender shot you posted previously it looks like there's something going on with the root node (Female03MasterRoot), you should be looking at something like this (note the two highlighted bones, Pelvis and Master) - the root bone MUST be positioned at grid-centre in Blender (0,0,0 on the XYZ), Pelvis is then positioned/posed relative to it.


Take a look at the pictures in this section of the pose tutorial (https://www.katsbits.com/tutorials/imvu/furniture-poses.php#posing) and node the one showing the before and after poses, note where the root bone is located relative to the furniture item... that's what you have to do with all poses, avatar, room and furniture.

Also, for avatar poses it's generally best to derive from the Empty Mood product (10945930 (https://www.imvu.com/shop/product.php?products_id=10945930)) rather than the base avatars (80/191), as you don't need to forcibly override the defaults and you won't run into conflicts.
Title: Re: Custom avatar sitting pose floats above floor/furniture
Post by: VibeSenpai on August 13, 2019, 04:16:19 PM
I figured out why. I moved the female03masterroot and shouldn't have.  I redid the pose moving only the PelvisNode and it fixed it. The avi sits now. And wow I didn't know that. I'll derive from that from now. Thank you for your help!
Title: Re: Custom avatar sitting pose floats above floor/furniture
Post by: kat on August 13, 2019, 04:44:54 PM
Ah thought so. To be clear, Female03MasterRoot can have keyframes marked but it should never be moved from it's default position at grid-centre, it's what IMVU uses as a lock and key between the different types of product.