The Export button starts the export process.
When we do click on it, depending on the export options we selected, the program will do one thing or another.
So if you selected Export MD5Mesh only, a save dialog box will be shown. There we have to specify the file where the md5mesh will be exported. This done, the export process begins (could take a while). When the process ends, and if all went right, a message box will be shown confirming the process finalization.
If you selected Export MD5Anim only, a save dialog box will be shown. There we have to specify the file where the md5anim will be exported. This done, the export process begins. When the process ends, and if all went right, a message box will be shown confirming the process finalization.
Finally, if you selected Export both, a save dialog box will be shown. There we have to specify the file where the md5mesh will be exported. Once we click on the Save buton, the export process of the md5mesh begins. When this process finalize, another save dialog box will appear. There we have to specify the file where the md5anim will be exported. This done, the export process begins. When the process ends, and if all went right, a message box will be shown confirming the process finalization.
The geometry export could take a while. It all depends on the amount of triangles that conforms the geometry. Sometimes, in the export process, you could think MAX is hanged up but don't worry, this is because the process could take a lot of memory (I think that's the reason) so MAX doesn't update its UI.
Also, notice that the shader that will be assigned to each mesh is the name of the material for each mesh.
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