Improved Pop'N'Fresh MD3 Exporter
---------------------------------
Version 2.0.1 (15 Nov 2003)
For 3ds max 4.2 and 5

This is an improved version of Pop'N'Fresh's MD3 exporter plugin for
3ds max. The following major fixes and features have been implemented:

* Correct normal export, taking into account smoothing groups
* Bounding box calculation for each frame
* Improved error checking
* Model and shader paths always use forward slashes

This plugin has not been extensively tested - so use at your own risk.

To install, just drop ExportMD3.dle into your 3dsmax plugins directory
and run 3ds max.

To use, select Export from the File menu, select "Quake 3 MD3" as the
file type, and enter the range of frames in the dialog that appears.

All bugs, suggestions, comments to: cjcookson@hotmail.com

- Chris Cookson
http://mojo.gmaxsupport.com

Credits:
--------

Original code   : Pop'N'Fresh
Additional fixes: Chris Cookson

Some changes to the original code were made by TiCaL but have since
been removed or rewritten.