Where in 2.61 can we enable glsl materials for the 3d views?
I've not got anything specific written up for that but it is mentioned in the Draw Type tutorial here (http://www.katsbits.com/tutorials/blender/material-mode-maximum-draw-type.php#materialmode) and one or two others (3DView Transparency (http://www.katsbits.com/tutorials/blender/scene-view-alpha-transparency.php#displaymode)).
cool, thanks a lot kat.