Description: For the
Ninth,
Tenth and
Eleventh Day of Creatormas 2019 my true love brought to me... a thick Woolly Neck-Scarf... maybe with a bow!. Using the default cube primitive in Blender the basic shape is blocked out, the first attempted being deleted, after the Woolly Beanie (https://www.katsbits.com/smforum/index.php?topic=1060.0) is appended into the Clothing Starter File (https://www.katsbits.com/codex/imvu-starter-files/)!. Lots of meshing and UV editing tips. In Part II the mesh is corrected and finalised, given a material and UV mapped before then making a start on weight painting to the avatar Armature. In Part III the mesh is finished up, more shaping, re-unwrapping the UVs, finalising the weight painting before an export to FBX and assembly as a derived clothing item - tips on ensuring items does override underlying items. For newer versions of Blender (2.8 and above).
Duration:
- Part I c. 1 hr 30 mins (1:30:00).
- Part II c. 1 hr 30 mins (1:30:00).
- Part III c 1 he 30 mins (1:30:00).
Source Files:
- Creatormas 2019 - Ep 9 (Scarf) (https://www.katsbits.com/files/imvu/katsbits%20-%20creatormas%202019%20-%209.zip) | c. 700 KB (*.blend, *.png).
- Creatormas 2019 - Ep 10 (Scarf) (https://www.katsbits.com/files/imvu/katsbits%20-%20creatormas%202019%20-%2010.zip) | c. 700 KB (*.blend, *.png).
- Creatormas 2019 - Ep 11 (Scarf) (https://www.katsbits.com/files/imvu/katsbits%20-%20creatormas%202019%20-%2011.zip) | c. 800 KB (*.blend, *.png).
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