In the video below recorded live on Twitch (https://www.twitch.tv/katsbits), jazzKat (https://avatars.imvu.com/jazzKat) walks through the process of making a very simple jewellery (jewelry) bauble earring accessory from basic shapes in Blender (UV sphere, cylinder and a torus) that's textured, positioned and then exported to FBX for import and assembly in IMVU. Recorded live on Twitch (https://twitch.tv/katsbits) (
may include off topic comments and conversation).
Suitability: Beginner Friendly.
Source Files: Jewelry Earring (https://www.katsbits.com/files/imvu/katsbits_twitch_earrings.zip) | c. 600 kb (*.blend, *.png).
Steps summary- Delete default cube so no materials are available (optional)*.
- Add UV Sphere, Cylinder & Torus (reduce density as added).
- Shape, scale and position meshes.
- Add Materials (plus Textures & pre-made images).
- Assign images to object using pre-generated UV maps.
- Join objects together.
- Append to Accessory Starter File and position.
- Assign Vertex Group and Parent to 'Head' Armature.
- Export - File » Export » FBX (.fbx).
- Import and assemble.
Twitch Alternatives - https://www.twitch.tv/videos/353941047