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Game Editing => idTech Editing Hints & Tips => Topic started by: kat on June 25, 2015, 02:18:27 AM

Title: Models not loading into the D3/Q4 editor
Post by: kat on June 25, 2015, 02:18:27 AM
If loading new models, either custom or default, into either the Doom 3 or Quake 4 editor results in the objects appearing as 'entity boxes' instead of the model itself, don't worry, it's a know 'issue' with QeRadiant (upon which both the Doom 3 and Quake 4 editors are based) and providing nothing is actually wrong with the model, simply selecting the entity object box either copy/pasting it in place (where it is) or hitting the space bar to 'duplicate' it will fix the problem.

Doing either should 'force' the rendering of the model in question.