Game Editing => Video Channel => Topic started by: kat on May 07, 2020, 05:35:22 PM
Title: [IMVU] weight painting ('skinning') a pleated skirt in Blender
Post by: kat on May 07, 2020, 05:35:22 PM
Duration: c. 1 hr 50 mins (01:50:00).
Description: learn some relatively advanced weight painting techniques to help clothing meshes deform and articulate better in IMVU. In this video (Live recorded Twitch stream (http://https:twitch.tv/katsbits), may include off-topic chat) a folded or pleated skirt, made using the Clothing Starter file (https://www.katsbits.com/codex/imvu-starter-files/), has to be properly weight painted before export in a way that deforms properly when the skeleton poses, especially when it sits. For newer versions of Blender (2.8 and above).
More - Learn to make a basic skirt clothing item for IMVU using Blender (https://www.katsbits.com/codex/imvu210/). - For more on creating item for IMVU see IMVU Basics tutorials (https://www.katsbits.com/codex/blenderimvu/).