KatsBits Community

Game Editing => Video Channel => Topic started by: kat on September 08, 2020, 10:33:27 AM

Title: [IMVU] Magic Book supplimental content
Post by: kat on September 08, 2020, 10:33:27 AM

Supplemental materials to the Magic Book exercise for IMVU (https://www.katsbits.com/codex/tag/magicbook/) showing how to make a simple mesh items that can be used to create different types of product from the same object, accessory, furniture, posed and animated.
Title: UV Editing in Blender 2.8+
Post by: kat on September 08, 2020, 10:58:22 AM

Supplemental 1: taking a closer look at UV Unwrapping, UV Mapping and general UV editing in the UV Editing Workspace of Blender 2.8. Using the magic book made previously (see here for more on making the magic book itself (https://www.katsbits.com/codex/magicbook/)), topics covered include; use of UV Seams; different ways an object might be unwrapped; exporting texture maps; the UV editor manipulation widget and more.
Title: Creating & Assigning Multiple Materials
Post by: kat on September 13, 2020, 03:50:35 PM

Supplemental 2: taking a closer look at managing multiple materials in Blender 2.8. Using the magic book made previously (see here for more on making the magic book itself (https://www.katsbits.com/codex/magicbook/)) we take a closer look at adding more materials so each book has its own texture/image. May include off topic chat.