KatsBits Community

Game Editing => idTech Editing Hints & Tips => Topic started by: kat on June 25, 2015, 12:41:49 AM

Title: Folder structure for MP level editing
Post by: kat on June 25, 2015, 12:41:49 AM
It's probably a good idea to stick to the format used by Quake 4 so as not to cause too much confusion when other people try to run your maps and levels. With this in mind, Single Player maps should go in;

Code: [Select]
\\q4base\maps\[your_map_name.map]
And Multiplayer maps should be placed in;

Code: [Select]
\\q4base\maps\mp\[your_map_name.map]