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Game Editing => 3D Modeling & Content Creation => Topic started by: goblink121 on October 19, 2011, 08:38:44 AM

Title: [BGE] loading levels and the end of another
Post by: goblink121 on October 19, 2011, 08:38:44 AM
i'm in the process of making a game, and want to make games that have a lots of maps, but i don't understand how to make the player can move from one map to another map  :D  :D
Title: Re: [BGE] loading levels and the end of another
Post by: kat on October 19, 2011, 09:06:56 AM
You need to look into a couple of things here;
Whilst the first should be relatively easy - you should be able to do it by placing a simple 'trigger' into one level that quits and then loads into another. The other two probably won't using Blender Game Engine without some form of scripting that saves user data somewhere.

I've not looked into this specifically so I'd recommend searching through the BlenderArtists BGE sub-forum (http://blenderartists.org/forum/forumdisplay.php?34-Game-Engine), pretty much anything you can think of asking specifically about BGE probably has an answer there - I/we can answer more generalised issues/principles about game development.

Also... take a look at any BGE exe's you find, http://deadcyborg.com is a good start.