KatsBits Community

Game Editing => Textures & 2D content => Topic started by: kat on December 13, 2009, 06:46:52 AM

Title: [textures] Parallax Map Generator
Post by: kat on December 13, 2009, 06:46:52 AM
The closest application to this would be CrazyBump (http://www.crazybump.com/) which has the ability to make a series of 'maps' or images that will allow content to be used in the context of parallax mapping. Note however that games tend not to use 'true' parallax (http://www.katsbits.com/tutorials/textures/understanding-oblivions-parallax-maps.php) - as defined in technical papers on the subject, so any given game may implement 'parallax' in any number of ways - using code to 'boost' one or more of the R, G, or B channels of a normal map; using the alpha channel of an image, using a separate image and so on.