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[RtCW] player clip shaped doors and objects
[RtCW] using "ai_no_sight" clip brush
[RtCW] hiding behind bushes using ai_no_sight
[RtCW] using ai_no_pass clip brush
Basic Shape Key animation in Blender (for IMVU)
Make furniture for IMVU using Blender 2.49
Simple Edge Bevel in Blender 2.63
Displacing a mesh to make a simple terrain in Blender
Simple terrain using Displace in Blender 2.49
Render SketchUp like scenes in Blender
Wireframe renders using Blender 3D
Terrain and baking ambient occlusion (updated)
Blender "Transform" and "View" properties video
Images, sculpting and making terrain in Blender (2.49)
Terrain & baking Ambient Occlusion maps in Blender (+video)
TMN Forever - creating 'dirt' tracks
Trackmania Forever track editing
IMVU (re)naming armature bones in Blender (2.45/49)
IMVU joining armatures in Blender (2.45/49)
IMVU add 'Action' animations in Blender (2.45/49)
IMVU apply scale and rotation in Blender (2.45/49)
IMVU parenting bones in Blender (2.45/49)
IMVU parenting mesh to armature in Blender (2.45/49)
IMVU vertex groups in Blender (2.45/49)
IMVU positioning seat nodes in Blender (2.45/49)
Blender using 'retopo' tool
Loading custom ASE models into Quake Wars
Importing and prepping ASE models for megatexture
Convert brushwork into an ASE model using Q3map2Toolz
Blender making simple terrain cliff objects
View Properties, Grid Settings (Blender 2.49)
Best way to make spiral stairs from brushes in Radiant
Applying materials and textures (Blender 2.49)
Layers & organising large map models (Blender 2.49)
Overbright light entities in Doom 3 and Quake 4
Modeling a terrain object
Automatic IK set up tutorial in Blender
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