KatsBits Community
Game Editing => General Content Creation => Topic started by: opie32958 on March 21, 2012, 03:43:11 AM
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Is it possible to write a value to a Blender text object with Python? What I am envisioning is periodically updating a value obtained from outside Blender by fetching it with Python and then showing it in a Blender game. I don't necessarily need a full lengthy explanation if you don't have time for one - I understand the basics of both Blender and Python so I don't mind doing my own research if necessary. I just don't want to waste time on a wild goose chase, though, if someone more experienced here can tell me that it can't be done.
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I've not done anything like this myself but from what I understand in a general sense you should be able to do this because it's the basic principle behind game-saves. That might be a starting point.
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Hmm... good point. I'll approach it from that standpoint and let you know what I come up with. I work on computerized temperature control networks and I'm thinking 3D interactive graphics would be neat.