Game Editing > IMVU Creator Community
Material or texture problem in IMVU
JanXuan:
Hello,
For a few days I am trying to figure out why things don't work, but I am stuck with this problem.
I have a mesh in IMVU containing 6 meshes.
The first 3 meshes come OK with the proper textures, then mesh 4 picks up the texture of mesh 1 (blockFLOOR.MESH), while mesh 5 and six appear white.
All meshes have vertex group Root, modifier Armature and Edge split. (One Edge split missing in the picture has been fixed).
Each mesh has a different material and image.
All meshes load but I only have 3 slots for texture.
I have checked things over and over again and I can't figure out what went wrong.
Can my images give anyone a clue?
kat:
Looking at the Outliner view it appears Blender has auto-appended the original image where it has multiple applications (placed in a number of areas). On export (FBX or CAL) I'm not 100% sure Blender strips that append info or not (the *.001 etc. numbers after *.jpg in the Outliner). If it does it means you've got the same image being physically reference in multiple locations in the resulting file. When that's loaded IMVU will assume and auto-assign the same image to what are then duplicates of the original assignment.
To solve make sure the 'duplicates' are assigned their own distinct Material and/or the image, that itself should mapped to the UV's are unique. In other words where you have [image].jpg.001, try creating a duplicate in Windows/File Explorer and then assigning that to the Material - basically you want several copies of the same image in your project folder each of which is assigned to a specific Material and UV/mesh section.
Nice product design/idea BTW.
JanXuan:
I have been wondering about that, however that was not the image that I had assigned to the material. I had a diferent own image for each mesh. I don't know why Blender keeps repeating that image. I'll see if I can change it.
The design is a request, part of a bigger project, Jabba's barge from Star Wars. :D
JanXuan:
Changed the images in 6 unique images, it resulted in a change in that I have now one more texture slot in IMVU and one that was in use before has now gone idle. The telephone box has now texture while the pilar with arm rests now turned white. The trees and vase still have the same image which they should not.
JanXuan:
Oh wait a minute, I see something
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