Game Editing > IMVU Creator Community
IMVU Problem exporting wall furniture
kat:
Everything in IMVU relies on an underlying skeleton to work properly. So yes, you'll need to use one to make sure your mesh is properly set up with respect to what IMVU is expecting to see when your XMF is loaded into Create Mode.
To export make sure you're selecting the mesh and Armature (in that order) then using "File » Export » IMVU Cal3D Export" (assuming you have the export script loaded). If Blender encounters a problem it will throw up an error message pop-up, which can also be seen by clicking "Window » Toggle System Console" in the "Info" bar running across the top of the application.
If no errors occur and nothing else happens then the files will have exported, so double-check the location the files are being saved to (Blender can't perform 'blank' exports, it has to error out or write something to disk).
Andrew Bailey:
are ok thanks so could i use an Armature from your files or just load one myself would that be the same?
kat:
To ensure your item is set up properly you'll need an Armature. For convenience one is included in the tutorial template file, ready to go.
Andrew Bailey:
great i have downloaded it and will give it a go many thanks and sorry to disturb you
Andrew Bailey:
ok i am back sorry is it right that i only need the upright armature to use for a wall? or furniture like a wall unit? and i dont have the option on right to select armature either like in the video as its changed to what i have in normal setup for blender? https://gyazo.com/cf688fbc63ce14a4a3babc96cf8e660e this is what i have thats in your files i dont see the little spanner to add modifier to add armature
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version