Game Editing > IMVU Creator Community
IMVU Problem exporting wall furniture
Andrew Bailey:
sorry i used old file but now using new on can i just use the wall file you supplied us? i did try as you said in video but still no files exported grrr
kat:
For Blender users the "body" bone indicates the eventual orientation of the item in IMVU; as a floor item the bone is essentially pointing upwards, as a wall item the same bone points inwards, for ceiling items the same bone again point down. The same Armature unaltered in Blender changes in IMVU based on the NODE its matched to not the orientation of the Armature or bones per se. In other words you don't need to do anything to the Armature in Blender, just the mesh. So depending on the item this means you model and export as normal, or you rotate the mesh only backwards so it faces upwards (this assumes deriving from the "Furniture (Wall)" item (#12906)).
Shown below, the mesh on the left lying flat on its back will be aligned vertically with the wall as would be expected. The version of the right would be sticking outwards from the wall along the horizontal.
kat:
FYI: the furniture template/sample file has been updated, although the older version did work they don't appear to have been properly optimised for the newer export script (by the looks of things).
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