Game Editing > Q3Map / Q3Map2 Compile Errors
RE_LoadWorldMap: maps/[mapname].bsp not found
(1/1)
kat:
Problem
I got...
--- Code: ---RE_LoadWorldMap: maps/testctf1.bsp not found
--- End code ---
(testctf1 is the map name) anyone got a clue on this one? I followed a Q3 Radiant manual and did exactly as it said (even in the sample map) and it did not load in Quake 3. [MEtAL]
Solution
You tried 'sv_pure 0'? Did you put the map file into a pk3? If not try that as I seem to remember someone saying pk3 files have preference over folders/files in baseq3 (the game will look at pk3 files 1st) Also make sure you have an info_player_start [kat]
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