Game Editing > General Content Creation

Technical WIP

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kat:
That's much better. OK, so aside from a fluid simulation what is it we're seeing here exactly? Is it simply about using XNA to do that sort of thing or is there something else 'special' going on?

ratty redemption:
cool, and i agree your second video is much easier to watch carnage. did fraps slow your computer down at all?

carnage:
@Ratty, didn't get any slowdown with fraps, but I was only recording at 720p.

@Kat, no its just about making fluid simulation demos, XNA is really just a convenient wrapper for DirectX when you get down to it. Mainly just about trying to get something interesting portfolio wise.

silicone_milk:
Work stuff. Got close to 3k hits on the article I wrote within a few days of being posted :)

http://www.codeproject.com/Articles/488213/RESTful-Programming-With-Your-Voyager-Pro-UC

kat:
Interesting. There's definitely mileage in devices that can augment control mechanisms. You'll have to get in touch with the military *cough*

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