Game Editing > General Content Creation

Technical WIP

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silicone_milk:
web-based. Since this is just a little experimental project documents will be stored server-side for now.

Connections - I was originally looking at an AJAX based approach to multi-connection editing on a document but my attention shifted last night to WebSockets with node.js and socket-io

silicone_milk:
Have client-side word-like rich text editing going on now. Just need to find some time to set aside to get multi-user editing happening.

carnage:
Hi guys, haven't been posting on here for some time. The PhD is taking up most of my time. I have implemented another version of the fluid simulation video I posted on here some time ago. Its a horrible recording of the screen, but I cant get any screen capture software to work on this system at the moment. Enjoy.

http://www.youtube.com/watch?v=VQMaPoJiywA&feature=colike

Also, I tend to more on Twitter these days so if anyone else is posting work on there add me @Milkybkid

kat:
Looks interesting but yeah, capture makes it difficult to see what's really going on. If you can't install Fraps (best) or CamStudio(slower capture) try and prop the camera on or against something solid like a thick book (don't hold it in your hand) and then angle the screen so it can be seen clearly (or visa-verse).

carnage:
Update, better video

http://youtu.be/wyEUaKHSGSg

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