Game Editing > idTech Editing Hints & Tips
Models not loading into the D3/Q4 editor
(1/1)
kat:
If loading new models, either custom or default, into either the Doom 3 or Quake 4 editor results in the objects appearing as 'entity boxes' instead of the model itself, don't worry, it's a know 'issue' with QeRadiant (upon which both the Doom 3 and Quake 4 editors are based) and providing nothing is actually wrong with the model, simply selecting the entity object box either copy/pasting it in place (where it is) or hitting the space bar to 'duplicate' it will fix the problem.
Doing either should 'force' the rendering of the model in question.
Navigation
[0] Message Index
Go to full version