Game Editing > idTech Editing Hints & Tips
Folder structure for MP level editing
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kat:
It's probably a good idea to stick to the format used by Quake 4 so as not to cause too much confusion when other people try to run your maps and levels. With this in mind, Single Player maps should go in;
--- Code: ---\\q4base\maps\[your_map_name.map]
--- End code ---
And Multiplayer maps should be placed in;
--- Code: ---\\q4base\maps\mp\[your_map_name.map]
--- End code ---
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