General Category > Blog
Valve & Paid Content/Mods
ratty redemption [RIP]:
understood, very interesting.
what about mod makers having patreon accounts? could it be argued that their supporters would not be specifically paying for the mod content?
kat:
Money raised through Crowdfunding is a source of investment revenue. That puts it square into the court of being a 'capitol gain', not income, i.e. revenue not generated through the sale of goods or provision of service etc. It brings its own liabilities and obligations to the table that "amateurs" (the individuals 99% of those critical of Paid Mods were saying should be working and providing their content for free) generally don't understand or know about; and frankly wouldn't unless they were already working for themselves (Self-Employed/Small Business Owner etc.) or had to file their own tax returns.
Crowdfunding is certainly an avenue to raise funds, but anyone doing that really aught to investigate the implications such capitol has on their income and tax burdens, especially when not associated with a Corporate Entity (personal liability is much greater than it is for Corporations). In other words, because it's investment revenue and not sales based income, being in receipt of such money may needlessly complicate the individuals tax obligations, and even increase their liabilities due to the very nature of such funds.
Modders shouldn't jump at the chance to receive what might appear to be easy money without first consulting an appropriately qualified professional or adviser. This can't be stressed enough.
kat:
A long read on why donations are not a viable alternative, aka they don't work when it comes to paid content.
ratty redemption [RIP]:
kat, have you updated your article? it looks the same to me.
kat:
Linking to the new one (posted last night) from here because the topic is relevant.
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