Game Editing > 3D Modeling & Content Creation

3D Modeling WIP Topic

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ratty redemption [RIP]:
you're making good progress on this character.

kat:
Ha excellent! You might want to 'thicken' the collar area in the same way you've done the sleeves to unify the general appearance of the garment the character is wearing. Definitely looking forward to the next vid.

silicone_milk:
Recovered what I had left of the model after I was forced to do a hard restart on the machine. I had disabled auto-save so as to not clutter the Unity assets folder and hadn't actually saved the .blend file myself so I wound up losing half her hair and all of the rigging I had done for the pigtails.

Decided to redo her hair from scratch, play with some AO baking, and try a new look for her with short red hair and throwing a scarf on her. The scarf is what I originally had in mind but something about it is bugging me; I think I have the way it wraps modeled wrong.

I like how she's ended up looking though. I was really not looking forward to trying to animate hair for her different actions. A scarf doesn't sound all that much better but it does seem a little more straightforward.

I feel like I want to slap a gold fish stencil on the dark blue scarf.




Here she is loaded up in Unity. I duplicated her so you can see the back of the scarf since it's not double-sided and doesn't render when viewed from the front. Simple fix.


Edit: Not entirely sure why the images are so large? I thought they defaulted to a restrained size since the last time I posted large images a couple years back heh.

kat:
The image resizing thing the forum does seems a bit hint-n-miss, it should re-size over-sized images to the width default (which is about 700px), but some sources (where the images are uploaded) seems to cause problems. I've no idea how to fix it without perhaps looking at 'inline' attachments (attachments that are included in a post rather than underneath).

It sucks dodo you lost the work.. but... it's improved for the better! This new version character works well, not sure if that translates to being "better" per say because the differences the short-crop hair makes are quite significant and the tails of the previous worked well to read as 'girl' (see next point). A couple of observations: the short hair does make the character look like a boy rather than girl so how about trying to re-task the old 'Goldilocks' mesh and having both a boy and girl (this might allow you later on, to produce an AI 'follow me' vid)? I'm not sure about the indented gray area around the waist, unless you're going to be putting something there (a belt? gadgets?) it might be better to unify the torso so it reads better. The feet still seem to get lost in the ground so try changing their shape a little;  looking at the foot from the side you want something like a tri-angle rather than a t-bone (see below).

Overall though they're both good examples of being effective with simple character design. Nice job so far!.

silicone_milk:
Thanks, I'm glad you like the new version of the character. I was having a hard time seeing a boy when I first read your response. I think it was because I was biased in that I designed the character to be a girl so all I was seeing was a girl regardless of hair style. After a nap though and looking at it again I can't unsee the male character.

I think with some proper texture painting it could help a bit if not make the character androgynous. I don't necessarily want the character to be super girly but I don't want a boyish character either. It would be nice to create a character that fit what the player felt was right for them.

The belt area does look considerably funky now that I'm looking closer at it. I don't know what's going on there. I think I just colored the belt too wide so the fold of the tunic/skirt is the same color as the belt rather than the lighter blue which makes the belt look like a world wrestling champion heavyweight belt or something lol.

Feet have been bothering me for a long while. I might make them smaller again more along the lines of something like [dead image link]

EDIT: Looking at that gif more closely I just realized how similar in a lot of ways it is to my 'goldilocks' character and my newer red-headed character. Blonde, blue scarf, the belt area, and the hair style was similar except I went with pigtails but had been seriously considering a ponytail. I only found this gif just the other day too lol. No wonder I like it so much!

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