Game Editing > General Content Creation

blender foundation's new bug tracker "maniphest"

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ratty redemption [RIP]:
anyone here know how to start a new bug report on their site?

i found a couple of critical bugs concerning 3d view transforms and display of the manipulator, but i can't find any open reports on them. might be due to the build i'm using is from today.

i found a link and reported the bugs:

https://developer.blender.org/maniphest/task/create/?projects=PHID-PROJ-hclk7tvd6pmpjmqastjl&type=Bug

@kat, can you test this link works your end?

[EDIT] combined concurrent posts. kat

kat:
That link does go to the bug 'report' page yes but it's not a 'blank' report (it contains some profile data of the person clicking the link if they have a membership on tracker). There are links to report various types of Bugs on the Home page - https://developer.blender.org/. The link to the bug you submitted is here - https://developer.blender.org/T38226

ratty redemption [RIP]:
thanks kat, i had apparently been going straight to the maniphest index page from my chrome bookmark, i didn't realize there was a actual home page, and i can see there are clearly labeled links to start bug reports on that, cool.

what did you think of the report i submitted? i was trying not to be too subjective, although i would personally think that not being able to transform objects or verts etc along 2 of the main 3 axis was "critical" yes?

kat:
I can't comment on it beyond saying "that's why I don't use dev builds" ;) Aside from that, it does seem a pretty fundamental aspect of Blender to break without noticing.

ratty redemption [RIP]:
he he, i must admit i prefer the dev/alpha/beta's due to knowing some of the bugs have been fixed, including ones i report. but i rarely use these builds for the new features.

it's a gamble though, there's a 50/50 chance some tools or ui elements will be broken with each build, the last bug i reported involved blender not launching to the exact size of windows 7 desktops, which took them a couple of weeks to fix, during which time i stuck with a previous version.

and thankfully campbell is looking into these bugs, they might already of fixed them, as apparently the latest linux version doesn't have them.

i get the impression the win os versions are ports? it doesn't seem like they test on that platform as much as the do mac and linux?

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