General Category > Blog
BCon (Blender Conference) and UI discussions
ratty redemption [RIP]:
agreed, and the fact they didn't even thoroughly test these buggy and unintuitive features before announcing this was the way blender was going to be out of the box, for all users, comes across as misguided and incompetent.
i don't have a problem with their code being a work in progress, but the ui team were meant to design blender to be easier to use, while at the same time not hindering experienced users. so far they have been doing the opposite most of the time.
ratty redemption [RIP]:
i've just posted a comment on that official ui thread, politely asking campbell to fix the bug/design decision that prevents user preferences from being saved to the startup.blend files.
i first reported this on the 8th dec and it seems redundant to have "user preference options" if we can no longer save them.
am i being unreasonable in wanting to choose my own user preferences?
i don't see any logic in forcing all beta testers to use those "defaults" since experienced beta testers will know where we used to be able to toggle them on or off, and i personally wouldn't mind if the devs asked us to test certain features, but these latest builds are unusable for me due to some of the options they appear to be hard coding now.
Shaderman:
Wow, there's a lot of discussion going on there (which I don't have the time to follow :o).
kat:
Yah, I'm unsubscribing from all Blender Comms channels when I get a chance, it's just background noise now that I similarly don't have time to monitor or filter any more. And yes Ratty, these types of experiments shouldn't be being done in 'active' forks of Blender at all. They should know that, but won't listen to anyone telling them. That gets tired and old pretty quick ::)
ratty redemption [RIP]:
kat, understood and at least i have some good news, one of the users or devs replied to me today saying the user preferences are now saved to a separate file called userpref.blend
the build i was using from the 3rd of dec still had them being saved to the startup.blend as they have been for years. of course, it would of been nice of them to of informed us weeks ago, but i'm not aware of any change logs available to the public.
i also laughed to myself when one other user or dev posted after me in that thread complaining that:
--- Quote ---If something is approved by the leads, why is there a need for further discussion? Further issues can be brought up separately in a separate design task. Just my thought in keeping these more manageable and "closeable". It starts turning into "design by committee" with these open forums.
--- End quote ---
can i call bs on the elitist fanboyism here without getting in trouble?
seriously, if the blender foundation don't want beta testers reporting bugs and or obvious design flaws, then they should develope blender in a closed environment, like a professional company would likely do.
they can't ask for our help then complain that we find issues. it's not like i was being subjective in my feedback i gave them, but oh well they are a law unto themselves, he he.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version