Game Editing > 3D Modeling & Content Creation
blender 2.66 rc1 display all edges?
kat:
Yep.. it's not there in 2.66. Check the bug tracker, blender.orgs' forum and/or blenderartists to see if it's been removed or moved somewhere else (the feature is available in 2.64 and 2.65 BTW).
ratty redemption [RIP]:
a guy called stan on the ba forums said it's been moved:
"properties window > object tab > display panel"
kat:
Ah yep, confirmed. If you get a chance, can you post a couple of screenshots of what that is actually supposed to do in practice? I've never noticed anything different when it's on or off ???
ratty redemption [RIP]:
thanks, and i will do asap. it's very useful for some models.
ratty redemption [RIP]:
here's a couple of images showing it's effect. in the 2nd image notice the wireframe rings around the tentacle/arm type parts of the model, without "draw all edges" it's near impossible to see where they are in object mode. in edit mode, i don't think it makes as much difference if any.
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