Game Editing > 3D Modeling & Content Creation
blender 2.66 rc1 display all edges?
kat:
Oooh I see! I've always wondered what that setting did as I've never really noticed any difference. You learn something new every day!
ratty redemption [RIP]:
he he, i'm glad to have been of help, also relieved the devs didn't completely remove this feature, even if they did hide it away.
ot: i've been intending for a while to update my wip psy trance topic here at katsbits, as i've recently been working on the foreground objects, of which you can see one above, also i've made quite a lot of improvement with the compositor effects, hopefully you guys will find it somewhat interesting.
kat:
Just added a tutorial to the site covering this feature... ironically I have used it before (thought I hadn't) but because it's not a default setting, and you don't necessarily miss it being absent, I've not used it much. So yep, thanks for the reminder on this one. Tutorial can be had here.
* Tutorial on "Draw All Edges" object property
ratty redemption [RIP]:
cool, and that's a good tutorial you wrote.
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