Game Editing > General Content Creation
[blender][idtech4]Weapon rigging
razvanab:
Can you guys help me with a tutorial on how to rig a weapon for doom 3 in blender ?
Thank You.
kat:
Need a bit more detail because it depends on what the weapon is, what it's for and how it's used. Are you just talking about a mesh replacement or a a completely custom object with it's own animations etc.?
razvanab:
Just how to setup the armature for a new weapon.
I have open the pistol_view in blender but there's too much going on and i don't have a clue what is what.
kat:
You're still going to need to post more info and screenshots if possible of what you're looking at and what you're actually trying to do. You want to "set-up a new armature"... but for what? What are you setting up a new armature for? A new custom weapon, to replace the default one? What? As you can see, there are a lot of aspects involved in making content so you need to be more explicit in explaining what you're trying to do - general answers may not be that helpful otherwise.
razvanab:
Yes i made a custom weapon model and i want to know how to rig it.
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