Game Editing > Scripts & Support

[MD5] export add-on for Blender 2.63+

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222464:
I uploaded the model here: https://sites.google.com/site/cireneikualsgameprogramming/misc

Warning, it is a horrific example of programmer art!  :P

kat:
Did you check the email I sent you in return 222464? There are a few more problems with the model you need to address in addition to the vertex weighting issue nemyax mentioned.

[EDIT]ignore the above, I just read your reply, message was in my junk folder again.. damn filters!

222464:
After setting it aside for a while, I again tried to use this exporter, but unfortunately I have still not been able to successfully export a MD5 mesh.

Animations work just fine, so I don't see how it can be a vertex weighting issue.

Thanks for the help so far!

nemyax:

--- Quote from: 222464 on July 19, 2012, 02:53:43 PM ---I don't see how it can be a vertex weighting issue.
--- End quote ---
It is. Check your weights. And unparent the mesh from the armature while you're at it—this is wrong on so many levels (and you tricked yourself by parenting it).
MD5 animations don't use any weight information (only bounding boxes and joints), so animation export is not prevented.

nemyax:
A small clarification: although the "swarmer" character has some weighting issues, the real cause of the error seems to be the presence of vertex groups unrelated to bones. I'll need to make the script ignore those. I'll also forbid zero weights, because they are ambiguous.

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