Game Editing > 3D Modeling & Content Creation

[Blender 2.61] issues, problems & changes

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ratty redemption [RIP]:
the middle mouse transform lock still works, ie we start to move a vert, edge etc in the direction we want and then can restrain it to the nearest axis, but in 2.49 there was menu options to start the grab move on a specific axis, i can't find that option anywhere in 2.61.

wierd though as we can do it in object mode, by using the properties window > object panels > transform locks > location.

kat:
You're referring to "Mesh > Transform > Grab/Move on Axis" in 2.49 et-al, right? Then yes, looks like that's been removed (or moved).

ratty redemption [RIP]:
Q: i've noticed some modifiers now have two options to apply their effects to the mesh or curve etc. i can't find an explanation of the difference between the default apply and apply as shape, does anyone know what the latter does?

kat:

--- Quote from: ratty redemption on February 07, 2012, 09:07:37 PM ---Q: I've noticed some modifiers now have two options to apply their effects to the mesh or curve etc. i can't find an explanation of the difference between the default apply and apply as shape, does anyone know what the latter does?
--- End quote ---
It's not an 'apply to copy' type thing is it? Have you tried it to see what it does?

ratty redemption [RIP]:
good idea, i've not yet tried selecting more than one object and applying the modifier to all of the selected objects, will test that later today. but from what i did test on a single object, it didn't seem to apply the effect at all, just remove the modifier from the stack, also no google results i could find seemed to explain this either.

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