Game Editing > 3D Modeling & Content Creation

[Blender 2.61] issues, problems & changes

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kat:
There was a discussion about the warning on quit but I don't know how far they got with it, or even if they (the Foundation) decided on what to do about accidentally closing Blender and not having the chance to save the work you were doing. That's always been a big issue as well.

ratty redemption [RIP]:
understood, and i've accidentally quit blender 2.49b several times because some of the save and quit keys are next to each other, and that's despite the warning. user error in my case, but at least with the key mapping we can disable shortcuts we don't want or need.

ratty redemption [RIP]:
Q: am i correct in thinking there is no longer transform locks (grab move on axis) while in edit mode available from the menus or properties window? The shortcut keys still work, but i miss having the menu option, and yet in 2.61 we can still do this in object mode, just not edit mode?

ratty redemption [RIP]:

--- Quote from: kat on February 06, 2012, 06:57:28 PM ---I've seen that somewhere but I don't remember how I got to it. It doesn't show up when you 'search' for features either (Space bar).

--- End quote ---

cool, i found it, we can enable it in user preferences > addons > community > 3d view copy attributes menu

kat:

--- Quote from: ratty redemption on February 06, 2012, 11:35:23 PM ---Q: am i correct in thinking there is no longer transform locks (grab move on axis) while in edit mode available from the menus or properties window? The shortcut keys still work, but i miss having the menu option, and yet in 2.61 we can still do this in object mode, just not edit mode?
--- End quote ---
I don't think that's physically possible because when you're actually in a transform action the mouse is controlling the object so it can't be used to do anything else.

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