Game Editing > Scripts & Support

[MD3] EXPORT script for Blender 2.5+/2.6+

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kat:
I'm not too familiar with Linux so don't know if you can do this, but normally you can install different Python versions to a system so long as they are contained in their own folders; 2.4 to "Python24", 2.7 to "python27" and so on as Blender usually self-identifies what it needs. Try doing that (if you haven't already) to see if you get the I/O set up fully for 2.42.

The only other way to independently test the MD3 I can think of is to load it into Quake 3 but that's quite fiddle to do. So far as I know Q3 Model Tool should load in the materials properly if everything is OK, but there may be some setting that needs to be enabled somewhere - I'm not too familiar with it unfortunately, as I normally used JavaMD3View, until Windows 7, which is a much more straightforward app.

stilobique:
Hello,
thanks for the script ; it's perfect !

motorsep:
Has anyone updated MD3 exporter for 2.63+ ?

kat:
Not this version no. There's another MD5 export script post in the normal posts for 2.63 that's been written from scratch to take into account the BMesh updates. I've not had a chance to test it yet myself though.

motorsep:
I am more interested in MD3 exporter as it's the only exporter is missing from my workflow. Is there any working MD3 exporter for 2.63+ ?

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