Game Editing > Scripts & Support

[ASE] Blender 2.57 ASE Export WITH Multi-Material

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motorsep:
The exporter is almost awesome. The reason for "almost" is that it doesn't export vertex color, which is needed for terrain textures blending in iD Tech 4+.
Is there any way that feature could be added in the next build?
Thank you.

motorsep:
Hmm.. I though it's been actively developed :/

kat:
It is, just not here. There's a greater call for ASE over on the UT/UDK forums (see the link a bit further up the page), I don't know if the author drops by here any more as the folks over there keep him pretty busy with requests and trouble-shooting.

MCampagnini:
Kat is correct. I try to drop by here every now and then, but it has been a while since my last visit.  I have already talked to motorsep on the UDK forums, but for for those viewing this post, the script has been updated since its' original release with the following features:

* Smoothing Groups
* Collision Objects
* Vertex Painting
* Multiple Materials
* Multiple UV's
* Blender 2.6 compatibility (should work with 2.61 as well, have not seen any python changes that would make the script fail)
* More stuff that I cannot rememberIf anyone needs to get in touch with me for support, contact me through my site (www.campagnini.net [dead link]) or the udk ase export thread - http://forums.epicgames.com/threads/776986-Blender-2.57-ASE-export.  Thanks!

salamanderrake:
MCampagnini's new location for his ase exporter:
    http://code.google.com/p/ase-export-vmc/

Link to the  download for the updated version ( currently 2.0 ) that works with blender 2.63:
      http://code.google.com/p/ase-export-vmc/downloads/detail?name=ASE_Export_v2.zip

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