Game Editing > Scripts & Support

[ASE] Import/Export scripts for Blender 3D

<< < (9/10) > >>

Arthur:
Hi, I talked to a friendly guy at the Blender IRC channel, who was so kind as to port the script to work with Blender 2.61. Link to the 2.61 version: http://topherdigital.com/io_export_ase.py

However, I only see it appear in the export menu, which isn't very helpful in my case since I want to import an ASE file, not export it. Any clues? Or is this script export-only? In that case, maybe you should update the thread to reflect that.

Edit: Skip that; I did a mistake and downloaded the wrong script. Sorry for blaming you; it's totally my own fault. :)

kat:
No worries.. we got a 2.61 version out of it! heh  ;D

Have you export tested the ported version? If it works OK I'll add that to the list of available options.

Arthur:
No I haven't. He offered to port the import script as well, so here it is: http://topherdigital.com/io_import_ase.py
About the import script he said:
--- Quote ---I don't gurantee everything works lol... but meshes import correctly, as well as vertex colors and UV maps.
--- End quote ---

So both the export script and the import script should work, but it hasn't really been tested (I can test the importer on my other computer in a while).

Arthur:
The import script didn't work, and the awesome guy doing the port fixed it and uploaded it to the same address. I can confirm it works at least for my mesh. :D

qubodup:
Hi,

I found an ase2obj python2 script [1], which seems to work fine on some examples [2].

[1] http://zeq2.com/SVN/Source/Tools/ASE2OBJ/
[2] http://opengameart.org/comment/9116#comment-9116

License: unknown. tried emailing repository admin, didn't receive reply.

Hope this helps some of you out. You have to edit the last two lines to match file names.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version