Game Editing > Textures & 2D content

How do I use the CrazyBump presets?

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pazur:
How can I open these preset files? What software is needed for that?

kat:
You need Ryan Clarks CrazyBump and a gray-scale image loaded into it. These presets are just parameter files, there's nothing actually in them in the sense that you get a free stone texture; what they do is apply a set of settings to an image you load into CB, a bit like 'filters' applied to images in photo-editing apps like GIMP, Photoshop et-al.

I've actually been meaning to do a quick video about these.. another "to do" item on my list!

pazur:
Interesting... I was surprised that CrazyBump is not free. 99 bucks for such a tool? I don't know... Gimp and the Normalmap-Plugin are free: http://code.google.com/p/gimp-normalmap/

kat:
Yes GIMP and the plugin are free, but take it from me, they don't compare... at all. There's nothing available at the moment that can touch what CrazyBump can do when used properly, seriously, and that's from someone that's tried all plugins and filters out there, even ATI and nVidia's own dot3 converters don't compare. It's a definate recommend.

pazur:
It's for sure much more convenient as you create all maps in the same tool (normalmap, specularmap).

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