Game Editing > 3D Modeling & Content Creation

[blender] Hair mesh too shiny

<< < (5/5)

boodrl:
The green spots move with the mesh.They stay on the same spot as the mesh and I don't have any green layers or channels in the texture file. I don't have a tint file because I believe that file is optional. I can also tell you that the green spots disappear as I am "face sorting" I'm having a little difficultly with the face sorting since this particular mesh as braids on the side.

kat:
Ah good, you're getting somewhere, at least you now know it's the face sorting that's causing the issue.

Navigation

[0] Message Index

[*] Previous page

Go to full version