Game Editing > 3D Modeling & Content Creation
[blender] Normalmap not tiling
kat:
For 'renderbump', material settings don't matter as again it's all related to the UVW map - normal baking uses the UVW map as a kind of 'paint-by-numbers' area into which it paint the normalised colours. So, you need to make sure you've laid the UVW map out as best as possible.
pazur:
Cool. Thanks
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