Game Editing > IMVU Creator Community
Lost furniture nodes
kat:
Those 'orange ovals' are keyframe markers, they can be deleted and/or reinserted. All you need to do is Select All (A) and press Delete to remove them. Once done move the timeline slider to 'frame "1"' in the Action Editor timeline and press the "I" (i) to Insert the LocRot position of each bone (make sure the cursor is over the 3D View when pressing 'I' after choosing the frame to use). Move the slider to another frame and do the same thing again. That should then give you an exportable file.
JanXuan:
OK, I got them removed, but now I am missing something else.
Now, when I switch back to Object Mode, I do no longer see any relationship lines between the bones.
That seems no good to me, so I saved the mesh to a new name and left the original unchanged.
I need to change some little things on the mesh first.
kat:
Relationship lines don't show in Object Mode only Edit Mode (as a display optimisation otherwise Blender might slow to a crawl). You should be seeing something similar to the below. Read this if you haven't already Making IMVU rooms using Blender 3D (this is for Blender 2.79 or below).
Pose Mode - note no relationship lines
Edit Mode - relationship lines are displayed
JanXuan:
You are right, my bad. Anyway, after removing the orange ovals in Pose Mode, I exported the mesh and things only got worse. Now all nodes are ceiling nodes. I am going to append the mesh in a new empty room and redo the nodes, and see what happens then.
kat:
Read through the tutorial linked above, Making IMVU rooms using Blender 3D, that explains the process extensively so you should be able to checklist where you're going wrong.
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