View full version: General Content Creation
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  1. General WIP
  2. Edit a mesh in mid cloth simulation?....
  3. Help! Blender looks really bad on my new computer!
  4. Make a minecraft style character in Blender
  5. Missing Action in Dope Sheet Editor
  6. [Unity] Fantasy asset pack prefabs
  7. How to re-install cloth physics frames(???) to use in a blender file?
  8. Best way to open old *.blend files into new versions of Blender?
  9. Help with installing Blender 272b on machine (msvcr120.dll)
  10. [Unity] Convert a .map to Unity 3D (map to model)
  11. [Blender] User Preferences broken / not showing
  12. [Blender] where has the "VBO" setting gone?
  13. Preserve "brushes" in Blender
  14. [Blender] opening 3DS Max *.max files (max2blend)
  15. [Blender] cleaning Orphan Data from *.blend files
  16. Export *.o3d Models
  17. [Blender] import 3DS Max Biped (*.bip)
  18. [Unity] two-sided meshes
  19. Guest posting is OFF/DISABLED
  20. [Minecraft] how tall is the Minecraft player in Blender
  21. [blender 2.71] 3d view vertex weight and crease info?
  22. [blender] keyframing custom properties?
  23. Makehuman 1.0.0 released
  24. blender foundation's new bug tracker "maniphest"
  25. Flash controlled 3d image in IMVU
  26. [blender] graph editor insert keyframes?
  27. Havok game tools (Project Anarchy)
  28. Unity 4 Videos
  29. How do TOS/TOU Affect us Content Creators?
  30. Blender Symlink
  31. Technical WIP
  32. [blender][idtech4]Weapon rigging
  33. Question about Blender game capabilities
  34. [blender][idtech4]creating a map
  35. [Q4] How to make AI climb over cover?
  36. [Q4] what is Sky Caulk and how is it used?
  37. [Q4] Radiant Alternative?
  38. [UDK] Spline Loft Actor Collision Workaround?
  39. [idTech3] Compiler Error
  40. [UDK] Save door/window, trigger and animation
  41. [UDK] Blender UV problems
  42. [BGE] How to create a loading screen?
  43. [iOS] iPod Touch/iPhone - image sizes
  44. [Q4] Map Editing Trouble
  45. [CoD4] question about xconv(v1.5.1 beta)
  46. [CoD4] how to cut/clip a patch surface?
  47. [minecraft] using Blender for Minecraft
  48. [CoD4] uv mapping trouble
  49. [Q3] problem exporting .ase model as a brush model
  50. [Q3] issues EXPORTing map using blender 2.49