Q3Map / Q3Map2 Compile Errors

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[1] MAX_POINTS_ON_WINDING

[2] ****ERROR*** [insert error message here]

[3] LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported

[4] Missing Textures in-game

[5] Warning RE_Add Poly To Scene: Null Shader

[6] ERROR: Backwards Tree Volume

[7] SP_Worldspawn: the first Entity isn't 'Worldspawn'

[8] Multiple Crossing Points for Patch - Can't Clip

[9] RE_LoadWorldMap: maps/[mapname].bsp not found

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