Q3Map / Q3Map2 Compile Errors
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[2] ****ERROR*** [insert error message here]
[3] LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported
[5] Warning RE_Add Poly To Scene: Null Shader
[6] ERROR: Backwards Tree Volume
[7] SP_Worldspawn: the first Entity isn't 'Worldspawn'
[8] Multiple Crossing Points for Patch - Can't Clip
[9] RE_LoadWorldMap: maps/[mapname].bsp not found
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