{"id":9229,"date":"2024-08-13T19:04:59","date_gmt":"2024-08-13T18:04:59","guid":{"rendered":"https:\/\/www.katsbits.com\/codex\/?p=9229"},"modified":"2024-09-24T14:24:52","modified_gmt":"2024-09-24T13:24:52","slug":"atelier-uv-mapping-texturing","status":"publish","type":"post","link":"https:\/\/www.katsbits.com\/codex\/atelier-uv-mapping-texturing\/","title":{"rendered":"Style3D Atelier &#8211; UV Mapping &#038; Texturing"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-light-blue ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-69f96aaeeed7b\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-69f96aaeeed7b\"  aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.katsbits.com\/codex\/atelier-uv-mapping-texturing\/#description\" >Description<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.katsbits.com\/codex\/atelier-uv-mapping-texturing\/#power-of-two\" >Power Of Two<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.katsbits.com\/codex\/atelier-uv-mapping-texturing\/#timestamps\" >Timestamps<\/a><\/li><\/ul><\/nav><\/div>\n<div style=\"background-color: black; position: relative; padding-bottom: 56.25%; padding-top: 25px; height: 0; overflow: hidden; max-width: 100%;\"><center><iframe style=\"position: absolute; top: 0; left: 0; width: 100%; height: 100%;\" src=\"https:\/\/www.youtube.com\/embed\/nM6-kc5PKls?rel=0\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/center><\/div>\n<h3><span class=\"ez-toc-section\" id=\"description\"><\/span>Description<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>In this exercise we&#8217;ll take a look at how <a href=\"https:\/\/www.katsbits.com\/codex\/category\/tutorials\/atelier\/\">Style3D Atelier<\/a> works with UV mapping and what this means in relation to clothing and garment making for IMVU. In essence, because Atelier is a tool for making real world clothing, the applications doesn&#8217;t quite work with textures and UV maps the same way as other 3D applications like Blender, we use two versions of the same simple mesh to explore why and what this means for IMVU clothing or fabric use.<\/p>\n<p><b>Duration<\/b>: total c. 15 mins (00:15:00).<br \/>\n<b>Info<\/b>: 1080p.<br \/>\n<b>Suitability<\/b>: Beginner+.<br \/>\n<b>Source<\/b>: <a href=\"https:\/\/www.katsbits.com\/files\/imvu\/katsbits - atelier uvs.zip\">KatsBits \u2013 Atelier UVs vs Texture Scale<\/a> (c. 4 MB | *.sproj, *.blend, *.fbx, *.png).<br \/>\n<b>Product ID<\/b>: n\/a.<\/p>\n<blockquote><p><strong>Design note<\/strong>: some additional information on the topic of Atelier, UVs and textures;<\/p>\n<h4><span class=\"ez-toc-section\" id=\"power-of-two\"><\/span>Power Of Two<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>To make the difference between <em>UV mapping<\/em> and <em>image mapping<\/em> easier to visualise, the garment pattern is sized relative to <a href=\"https:\/\/www.katsbits.com\/site\/make-better-textures-correct-size-and-power-of-two\/\">power-of-two<\/a> measurements, 128 centimetres wide by 16 centimetres high (W: 128 x H:16). In other words a similarly sized power-of-two image, <em>128 x 16 pixels<\/em>, will fit 1:1 when properly scaled\/sized to the mesh.<\/p>\n<p><a href=\"https:\/\/www.katsbits.com\/images\/tutorials\/atelier\/atelier-pattern-size.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" style=\"width: 98.5%; height: auto;\" src=\"https:\/\/www.katsbits.com\/images\/tutorials\/atelier\/atelier-pattern-size.jpg\" alt=\"Power-of-two size\" width=\"900px\" height=\"500px\" border=\"0\" \/><\/a><br \/>\n<i>Using &#8216;power-of-two&#8217; pattern size to show how textures are scaled rather than UV mapped.<\/i><\/p><\/blockquote>\n<h3><span class=\"ez-toc-section\" id=\"timestamps\"><\/span>Timestamps<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Times are approximate;<br \/>\n &#8211; 00:00 : Overview &#038; Setup<br \/>\n &#8211; 01:30 : Material Defaults &#8211; Atelier\/Blender<br \/>\n &#8211; 05:30 : Material Scaled &#8211; Atelier\/Blender<br \/>\n &#8211; 09:00 : Draped Sash &#8211; Atelier\/Blender<\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":9245,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1096,34,37,32,230],"tags":[1097,1103,670,918,194,1086,835,103,969,1073,1099,664,655,652,734,635],"class_list":["post-9229","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-style3d-atelier","category-blender","category-imvu","category-texturing","category-tutorials","tag-atelier","tag-cloth-simulation","tag-clothing","tag-fabric","tag-imvu","tag-imvu-files","tag-imvu-studio-toolkit","tag-materials","tag-physics-simulation","tag-power-of-two","tag-style3d","tag-texture-space","tag-uv-editing","tag-uv-editor","tag-uv-mapping","tag-uv-unwrapping"],"post_mailing_queue_ids":[],"_links":{"self":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts\/9229","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/comments?post=9229"}],"version-history":[{"count":12,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts\/9229\/revisions"}],"predecessor-version":[{"id":9368,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts\/9229\/revisions\/9368"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/media\/9245"}],"wp:attachment":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/media?parent=9229"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/categories?post=9229"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/tags?post=9229"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}