{"id":8150,"date":"2023-11-30T14:36:33","date_gmt":"2023-11-30T14:36:33","guid":{"rendered":"https:\/\/www.katsbits.com\/codex\/?p=8150"},"modified":"2023-11-30T14:36:33","modified_gmt":"2023-11-30T14:36:33","slug":"3d-printing-blender-macos-dice","status":"publish","type":"post","link":"https:\/\/www.katsbits.com\/codex\/3d-printing-blender-macos-dice\/","title":{"rendered":"3D Printing with Blender on MacOS &#8211; Dice"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 counter-hierarchy ez-toc-counter ez-toc-light-blue ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a11e0444c6d1\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a11e0444c6d1\"  aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.katsbits.com\/codex\/3d-printing-blender-macos-dice\/#description\" >Description<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.katsbits.com\/codex\/3d-printing-blender-macos-dice\/#scene-setup\" >Scene Setup<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.katsbits.com\/codex\/3d-printing-blender-macos-dice\/#pip-depth\" >Pip Depth<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.katsbits.com\/codex\/3d-printing-blender-macos-dice\/#timestamps\" >Timestamps<\/a><\/li><\/ul><\/nav><\/div>\n<div style=\"background-color: black; position: relative; padding-bottom: 56.25%; padding-top: 25px; height: 0; overflow: hidden; max-width: 100%;\"><center><iframe style=\"position: absolute; top: 0; left: 0; width: 100%; height: 100%;\" src=\"https:\/\/rumble.com\/embed\/v3w03mj\/?pub=d3lcu\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/center><\/div>\n<h3><span class=\"ez-toc-section\" id=\"description\"><\/span>Description<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>In this exercise we take a look at using <b>Blender 3D<\/b> on <b>MacOS<\/b> (MacBook Pro) to make a dice for 3D printing. Using the default Cube the <b>Bevel<\/b> tool is first used to round-over the edges. Next, a set of equidistant divisions are made using the <b>Loop Cut<\/b> tool. This sets out the grid for the dice pips\/spots and once in place the pips can be generated using the <b>Inset<\/b> tool. Once done a <b>Subdivision Surface<\/b> modifier can be assigned and then fixed using <b>Apply<\/b> before the mesh is exported as an <b>*.stl<\/b> file for import into a &#8216;slicer&#8217; for preparation and final export, as <b>*.gcode<\/b>, for 3D printing.<\/p>\n<p><b>Duration<\/b>: total c. 30 mins (00:30:00).<br \/>\n<b>Info<\/b>: 1080p.<br \/>\n<b>Suitability<\/b>: Beginner+.<br \/>\n<b>Source<\/b>: <a href=\"https:\/\/www.katsbits.com\/files\/3d-printing\/katsbits - mac dice 3d printing.zip\">KatsBits \u2013 Mac 3D Print Dice<\/a> (c. 12 MB, *.blend, *.stl, *.gcode).  Open in Blender 3.6 LTS or above.<br \/>\n<b>Product ID<\/b>: n\/a.<\/p>\n<blockquote><p><b>Design note<\/b>: using MacOS in conjunction with Blender doesn&#8217;t present any particular concerns, however, some additional points to keep in mind when creating meshes for 3D printing;<\/p>\n<h4><span class=\"ez-toc-section\" id=\"scene-setup\"><\/span>Scene Setup<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>At some point the 3D scene in Blender will need setting up so it&#8217;s <a href=\"https:\/\/www.katsbits.com\/codex\/3d-printing-scene\/\">scaled correctly relative to the 3D printer<\/a> being used, typically for millimetres. While some &#8216;slicer&#8217; apps can automatically scale objects to fit the available build volume, e.g. <b>Creality Slicer<\/b>, its best to avoid this and establish correct size\/scale in Blender prior to export to ensure a <a href=\"https:\/\/www.katsbits.com\/codex\/3d-printing-units\/\">1:1 correlation<\/a> between Blender, the slicer and 3D printer. This can be done at any point and in any order;<\/p>\n<ul>\n<li><b>set scene <i>Scale<\/i><\/b> &#8211; in <b>Viewport Overlays<\/b> [1] change <b>Scale<\/b> to <b>0.001<\/b> for <i>millimetres<\/i> or <b>0.01<\/b> for <i>centimetres<\/i>.<\/li>\n<li><b>set <i>Unit Scale<\/i><\/b> &#8211; in <b>Scene Properties<\/b> [2] under <b>Units<\/b>, change <b>Unit Scale<\/b> to <b>0.001<\/b> for <i>millimetres<\/i> or <b>0.01<\/b> for <i>centimetres<\/i>.<\/li>\n<li><b>set unit <i>Length<\/i><\/b> &#8211; from the drop-down list select the Length as corresponds to both scene Scale and Unit Scale, i.e. <b>Millimeters<\/b> for <i>0.001<\/i> or <b>Centimeters<\/b> for <i>0.01<\/i>.<\/li>\n<\/ul>\n<p><a href=\"https:\/\/www.katsbits.com\/images\/tutorials\/3d-printing\/mac-blender-3d-printing-setup.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" style=\"width: 98.5%; height: auto;\" src=\"https:\/\/www.katsbits.com\/images\/tutorials\/3d-printing\/mac-blender-3d-printing-setup.jpg\" alt=\"Scene setup for 3D printing\" width=\"900px\" height=\"500px\" border=\"0\" \/><\/a><br \/>\n<i>When making content for 3D printing preference should be to set Blender up to use the correct Units of measurement rather than rely on preparation scaling in a slicer. With this in mind, change scene Scale [1] and the systems Units [2].<\/i><\/p>\n<h4><span class=\"ez-toc-section\" id=\"pip-depth\"><\/span>Pip Depth<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>Although it&#8217;s relatively straightforward to define the pips initial structure, when they need to be indented in to the dice this can be tricky depending on how this is done; individually or as a localised group manipulation, i.e. all pips on one side modified at the same time, or global manipulation of all the pips at the same time. When using <b>Scale<\/b> to do this, ensure <i>all pips are selected, on all sides, before manipulation<\/i>, otherwise initiated changes will be relative to the selection, potentially deforming the operation regardless of any <a href=\"https:\/\/www.katsbits.com\/codex\/pivot\/\">Pivot<\/a> or <a href=\"https:\/\/www.katsbits.com\/codex\/align-selection\/\">Transform Orientation<\/a> set. Where odd pips or sets of pips have to be edited use <b>Shrink\/Fatten<\/b> [3] instead, simply make a selection and manipulate the tool widget [4] to indent it into the body of the dice. In all instance, hold <span class=\"shortcutkey\">Control<\/span> (<span class=\"shortcutkey\">\u2303<\/span>) to increment snap, or type a value, i.e. &#8220;1&#8221; (positive) or &#8220;-1&#8221; (negative).<\/p>\n<p><a href=\"https:\/\/www.katsbits.com\/images\/tutorials\/3d-printing\/mac-blender-3d-printing-shrink-fatten.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" style=\"width: 98.5%; height: auto;\" src=\"https:\/\/www.katsbits.com\/images\/tutorials\/3d-printing\/mac-blender-3d-printing-shrink-fatten.jpg\" alt=\"Use Shrink\/Fatten\" width=\"900px\" height=\"500px\" border=\"0\" \/><\/a><br \/>\n<i>Editing the dice pips so they recede into the dice body can be tricky if they are not all changed at the same time. If not, use <b>Shrink\/Fatten<\/b> [3] to modify the pips either individually or in a per-side group [4] (pips on the same face).<\/i>\n<\/p><\/blockquote>\n<h3><span class=\"ez-toc-section\" id=\"timestamps\"><\/span>Timestamps<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>All times are approximate;<br \/>\n &#8211; 00:00 : Scene Setup.<br \/>\n &#8211; 03:30 : Bevel &#038; Layout.<br \/>\n &#8211; 08:00 : Dice Pips.<br \/>\n &#8211; 16:00 : Pip Indentation.<br \/>\n &#8211; 26:00 : Slicer Prep &#038; Export.<\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":8171,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1013,34,1045,230],"tags":[1022,1033,1029,1043,1044,1023,1024,399,286,393],"class_list":["post-8150","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-3d-printing","category-blender","category-macos","category-tutorials","tag-3d-printing","tag-creality-slicer","tag-gcode","tag-macbook","tag-macos","tag-slicer","tag-stl","tag-unit-scale","tag-units","tag-units-of-measurement"],"post_mailing_queue_ids":[],"_links":{"self":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts\/8150","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/comments?post=8150"}],"version-history":[{"count":21,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts\/8150\/revisions"}],"predecessor-version":[{"id":8183,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts\/8150\/revisions\/8183"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/media\/8171"}],"wp:attachment":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/media?parent=8150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/categories?post=8150"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/tags?post=8150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}