{"id":3095,"date":"2020-05-06T08:38:36","date_gmt":"2020-05-06T07:38:36","guid":{"rendered":"https:\/\/www.katsbits.com\/codex\/?p=3095"},"modified":"2023-09-07T15:52:13","modified_gmt":"2023-09-07T14:52:13","slug":"imvu210","status":"publish","type":"post","link":"https:\/\/www.katsbits.com\/codex\/imvu210\/","title":{"rendered":"IMVU 210 &#8211; Skirt (clothing)"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 counter-hierarchy ez-toc-counter ez-toc-light-blue ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a1728cf39994\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a1728cf39994\"  aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.katsbits.com\/codex\/imvu210\/#description\" >Description<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.katsbits.com\/codex\/imvu210\/#timestamps\" >Timestamps<\/a><\/li><\/ul><\/nav><\/div>\n<p><video poster=\"https:\/\/www.katsbits.com\/images\/tutorials\/imvu\/imvu-210_mp4.jpg\" controls=\"controls\" width=\"100%\" height=\"auto\"><source src=\"https:\/\/www.katsbits.com\/media\/_10 - clothing skirt pt1.mp4\" type=\"video\/mp4\" \/><!--<source src=\"https:\/\/www.katsbits.com\/images\/tutorials\/collections\/collection-shortcut.ogg\" type=\"video\/ogg\" \/>\n<source src=\"https:\/\/www.katsbits.com\/images\/tutorials\/collections\/collection-shortcut.webm\" type=\"video\/webm\" \/>--><\/video><!-- i><b>Part I<\/b>: creating a skirt from a Cube in Edit Mode using the Clothing Starter File.<\/i --><br \/>\n<video poster=\"https:\/\/www.katsbits.com\/images\/tutorials\/imvu\/imvu-210-2_mp4.jpg\" controls=\"controls\" width=\"100%\" height=\"auto\"><source src=\"https:\/\/www.katsbits.com\/media\/_10 - clothing skirt pt2.mp4\" type=\"video\/mp4\" \/><!--<source src=\"https:\/\/www.katsbits.com\/images\/tutorials\/collections\/collection-shortcut.ogg\" type=\"video\/ogg\" \/>\n<source src=\"https:\/\/www.katsbits.com\/images\/tutorials\/collections\/collection-shortcut.webm\" type=\"video\/webm\" \/>--><\/video><br \/>\n<!-- i><b>Part II<\/b>: using the Clothing Starter File to weight-paint the skirt to the avatar's skeleton.<\/i --><\/p>\n<h3><span class=\"ez-toc-section\" id=\"description\"><\/span>Description<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>In this extensive two-part <a href=\"https:\/\/www.katsbits.com\/codex\/tag\/clothing\/\"><b>clothing<\/b><\/a> item tutorial we take a look at making a simple <i>knee-length skirt<\/i> (applicable to any length) in Blender (<i>Blender 2.82 shown but any version can be used<\/i>). In <b>Part I<\/b> the project starts from the <a href=\"https:\/\/www.katsbits.com\/codex\/imvu-starter-files\/\">Clothing Starter File<\/a> (both female or male work) to which a Cube mesh is added and shaped using the avatars Pelvis section and legs (lower) as a guide. This is then UV unwrapped and in <b>Part II<\/b>, weight painted before being prepped, exported to FBX and assembled in IMVU.<\/p>\n<blockquote style=\"background-color: #ddecf3; color: #000;\"><p>\n<b>Download<\/b>: Starter Files for this exercise.<br \/>\n &bull; <a href=\"https:\/\/www.katsbits.com\/files\/imvu\/KatsBits - Blender Avatar Starter Files.zip\">Avatar Starter File<\/a> | c. 8 MB.<br \/>\n &bull; <a href=\"https:\/\/www.katsbits.com\/files\/imvu\/KatsBits - Blender Alt Clothing Files.zip\">Alternative Clothing Starter Files<\/a> (<a href=\"#alt-clothes\"><i>cf. more info below<\/i><\/a>) | c. 2 MB.<\/p><\/blockquote>\n<blockquote style=\"background-color: #fc0; color: #000;\"><p><b>Important<\/b>: so Creators are under no allusions as to how easy or difficult it might be to make clothing for IMVU, the entire process is shown above to highlight the often repetitive nature of the tasks necessary to manipulate and &#8216;paint&#8217; vertices to shape and then weight clothing meshes to the avatar skeleton. Clothing is not a quick or easy to make and can be frustrating due to the limitations inherent to using Blender rather than 3DS Max.<\/p><\/blockquote>\n<p><b>Duration<\/b> : c. 02:50:00 mins (c. 2 hr 50 mins) | Pt I: c. 01:30:00 &#8211; Pt II: c. 01:20:00.<br \/>\n<b>Info<\/b> : *.mp4 | 1080p | c. 1,600 MB (c. 1.6GB).<br \/>\n<b>Project file<\/b> : <a href=\"https:\/\/www.katsbits.com\/files\/imvu\/katsbits - simple skirt.zip\">KatsBits &#8211; Simple Skirt<\/a> (zip c. 2 MB &#8211; *.blend, *.fbx, *.png, *.tga).<br \/>\n<b>Product ID<\/b> : <a href=\"https:\/\/www.imvu.com\/shop\/product.php?products_id=49332768\">49332768<\/a>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"timestamps\"><\/span>Timestamps<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Times are approximate;<br \/>\nPart I<br \/>\n\u2022 00:00 &#8211; Starter File overview.<br \/>\n\u2022 05:00 &#8211; Mesh editing &#038; Smoothing.<br \/>\n\u2022 01:02:00 &#8211; Materials, UV editing &#038; UV Map.<br \/>\nPart II<br \/>\n\u2022 00:00 &#8211; Weight Painting overview.<br \/>\n\u2022 04:00 &#8211; Weight Painting.<br \/>\n\u2022 01:02:00 &#8211; FBX Export, Assembly, Adjustment.<\/p>\n<blockquote><p><b>Design note<\/b>: see links below for more on topics shown in the video;<br \/>\n&#8211; <a href=\"https:\/\/www.katsbits.com\/codex\/left-click-select\/\">Setting up left or right mouse click<\/a>.<br \/>\n&#8211; <a href=\"https:\/\/www.katsbits.com\/codex\/smoothing\/\">What is Mesh Smoothing?<\/a>.<br \/>\n&#8211; <a href=\"https:\/\/www.katsbits.com\/codex\/blender-basics\/\">The basics of Blender<\/a>.<br \/>\n&#8211; <a href=\"https:\/\/www.katsbits.com\/codex\/material-basics\/\">Material basics, using Nodes in Blender<\/a>.<br \/>\n&#8211; <a href=\"https:\/\/www.katsbits.com\/codex\/imvu-materials\/\">IMVU compliant material names<\/a>.<\/p>\n<p>To learn more about specific processes when making clothing see also;<br \/>\n&#8211; <a href=\"https:\/\/www.katsbits.com\/smforum\/index.php?topic=1074.0\">UV editing a pleated skirt in Blender<\/a>.<br \/>\n&#8211; <a href=\"https:\/\/www.katsbits.com\/smforum\/index.php?topic=1075.0\">Weight painting (&#8216;skinning&#8217;) a pleated skirt in Blender<\/a>.<br \/>\n&#8211; <a href=\"https:\/\/www.katsbits.com\/smforum\/index.php?topic=1076.0\">Clothing &#038; fixing clipping issues in Blender<\/a>.<\/p><\/blockquote>\n<p><a style=\"float: left;\" href=\"https:\/\/www.katsbits.com\/codex\/imvu209\">&lt; Back (IMVU 209)<\/a><\/p>\n<div style=\"display: block; position: relative; float: right;\">Next (coming soon) &gt;<\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":3670,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[37,606],"tags":[694,670,686,194,452,668,655,684],"class_list":["post-3095","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-imvu","category-imvu201","tag-clipping","tag-clothing","tag-clothing-starter-file","tag-imvu","tag-imvu-fbx","tag-texture-maps","tag-uv-editing","tag-weight-painting"],"post_mailing_queue_ids":[],"_links":{"self":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts\/3095","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/comments?post=3095"}],"version-history":[{"count":11,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts\/3095\/revisions"}],"predecessor-version":[{"id":5926,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/posts\/3095\/revisions\/5926"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/media\/3670"}],"wp:attachment":[{"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/media?parent=3095"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/categories?post=3095"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.katsbits.com\/codex\/wp-json\/wp\/v2\/tags?post=3095"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}