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On this page you'll find basic but essential hints and tips for editing idTech4 powered games (formally known as the 'Doom 3' engine); currently Quake Wars, Quake 4, Prey and Doom 3. Whether you're level editing and designing, building and importing custom models or creating new texture sets for the games listed above, you should find the following Quick Fire Comments® useful.
If you can't see a useful tip listed send it in.
GTK Radiant 1.5 has a common problem that's thankfully relatively easy to fix. On starting up the editor a quick look at the console will reveal the following error message in red letters;
Unable to find default tag file [drive://directory/path]/shadertags.xml. No tag support
Assuming the error isn't popping up as part of the wglMakeCurrent error, do the following;
This will create the missing shadertag.xml file in your 'user' folder (C://Users/ for Windows Vista) and tell you to reboot. On doing so the error message will now be gone.
Learn Blender 3D - learn to make a simple low-poly rigged and animated character
Blender & IMVU furniture - new to Blender? IMVU? Learn to make furniture quickly
Displaced Terrain Mesh - using displace to make a basic terrain +optimisation tips
Displace & Simple Terrain - making a simple terrain in Blender 2.49 using displace