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Make a Chair in Blender 2.49 2nd Ed.
Comprehensive 100+ page eBook on learning Blender 2.49 (or earlier versions) through the making of a simple 'chair' object. Five chapters take the reader through the Blenders layout and navigation, to making a basic 3D chair using common too… More »
9.99GBP 4.99GBP
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Metric & Imperial Units in Blender
Blenders "Units" systems is crucial for proper measurement of distance. Available as "None" (the default), Metric and Imperial , each has it's own set of properties and settings that vary depending upon the version of the… More »
4.99GBP 0.99GBP
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Mesh Display (Numerics) in Blender
Blenders "Mesh Display" properties are a set of optional features used to show measurement information in the 3D View. See how long edges are, surface areas, angles between elements and more. Read the "Mesh Display (Numerics) in Blend… More »
4.99GBP 0.99GBP
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Grid Settings in Blender
One of the lesser discussed but more important aspects of Blender is its "Grid Settings" properties. Learn how to use it and how to get the best from the feature. Cover settings for both major versions of Blender; 2.49 and below, 2.50 and … More »
4.99GBP 0.99GBP
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Import SketchUp Meshes into Blender
SketchUp models, in of themselves, are not 'game ready'. This often necessitates models be exported from SketchUp and imported in to another 3D application for optimisation and preparation for use, which isn't always as straightforward as… More »
9.99GBP 4.99GBP
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Make a Simple Animated Gingerbread Character in Blender
Comprehensive eBook in PDF format on using the the latest version of Blender 3D to make a simple animated Gingerbread character from start to finish. From starting with a background image, to shaping the mesh, adding Materials and unwrapping UV… More »
12.99GBP 7.99GBP
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Gingerbread extended project files
Extended project files to accompany the Make a Simple Animated Gingerbread Character in Blender tutorial. Includes an additional 15+ *blend source files and high-resolution background/texture image.… More »
9.99GBP 4.99GBP
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Bake Normals Maps using Cycles Render
Comprehensive eBook in PDF format on using Blenders optional Cycles Render engine to bake textures, in this instance Normal Maps from meshes, i.e. a high and low resolution version of the same object. Covers the process and discusses some of the pitf… More »
4.99GBP 0.99GBP
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Make Normal maps From Images
Comprehensive eBook in PDF format showing how to make special greyscale images for converting to Normal Map as a quicker to produce artwork without having to bake meshes. Covers the core principles involved using a simple girder truss support as a … More »
4.99GBP 0.99GBP
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