Comprehensive eBook in PDF format on using Collision Models and their use with game models, understanding what they are and how to use them. Although Collision is simple enough in principle, various aspects of game development affect how they should be set up for use in games, especially when using Blender as a tools for the production of assets for game development. Learn about Collision Models in "Collision Meshes & Game Models" eBook.
Details: Available in PDF format.
• PDF - 20+ pages with 15+ full colour images, 300dpi for personal printing - A4 (21 x 29.7 cm). EasyRead™ format (requires Adobe reader or compatible application).
Compatible with latest versions of Blender
INSTANT DOWNLOAD - c.8 MB/pdf