KatsBits

  • May 19, 2013, 12:42:37 pm *
  • Welcome, Guest
Advanced search  

Author Topic: Simple Edge Bevel in Blender 2.63  (Read 1916 times)

0 Members and 1 Guest are viewing this topic.

Offline kat

  • Administrator
  • Hero Member
  • *****
  • Posts: 1239
  • Karma: 10
    • KatsBits
Simple Edge Bevel in Blender 2.63
« on: April 29, 2012, 12:11:37 pm »

Edge specific Bevel is available in Blender 2.63

To Bevel, in Edit mode select first an edge (via 'Vertex' or 'Edge' select mode, "Ctrl+Tab"). Next in the 3DView Header, click "menu:Mesh > Edges > Bevel". In the ToolShelf properties that will appear, change the "Percentage" value to increase or decrease the amount of bevel applied to an edge. Important Note: there's a caveat, Bevel is based on vertex normalisation at present which means adding bevel to a 'corner' will produce a different level of deformation based on the averaged vertex-normal between adjoining elements for more information on this read the tutorial here.