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Author Topic: [textures] Parallax Map Generator  (Read 1987 times)

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Offline kat

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[textures] Parallax Map Generator
« on: December 13, 2009, 06:46:52 am »
The closest application to this would be CrazyBump which has the ability to make a series of 'maps' or images that will allow content to be used in the context of parallax mapping. Note however that games tend not to use 'true' parallax - as defined in technical papers on the subject, so any given game may impliment 'parallax' in any number of ways - using code to 'boost' one or more of the R, G, or B channels of a normal map; using the alpha channel of an image, using a separate image and so on.